Posted in Articles on March 20th, 2010 by Vastatum – 4 Comments
I’ve mentioned them before but Headless Hollow has just updated his unit cards for the new factions. They are awesome and a great replacement for your regular standard ones.
You can get them at http://www.headlesshollow.com/freebies_games.html#at43
Enjoy!
Posted in Articles on November 17th, 2009 by Vastatum – 8 Comments
I had this blog post pop up in my Google alerts over the weekend and it pretty much sums up my feelings about the state of at-43 vs TOG (the other game). It’s a well written humourous account of Rackham and its mediocre success vs TOG.
Should Rackham hire him like he says? Can a social media campaign really push AT-43 into the next level? Who knows. I sure got a kick out of reading this though.
Posted in Oni on November 13th, 2009 by Vastatum – 1 Comment
There are some amazing box opening shots over at figouz.net. Oni is shaping up to be one heck of an army! You can see all of the stat cards and what the units look like there. All I can say is I can’t wait for this army with zombies, heavy tanks and medium destroyers whats not to like?
Judging from the search stats on the site Oni is shaping up to be a massive release for AT-43. in the last month all people want is more ONI and so do I.
Bring on the mutant zombies.
Posted in Cogs on November 11th, 2009 by Vastatum – 10 Comments
With the release of the Cogs AT-43 gained its 5th playable faction. They have few numbers but numerous and accurate weaponry that will punish any enemy out in the open at any range. They are also able to summon type I AFVs to the battlefield and are the only faction to allow more than one hero per unit.
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Posted in Cogs on November 11th, 2009 by Vastatum – 1 Comment
The C-Naps heroes combine the best of all of the other hero lines. They give you flexibility on the battlefield ensuring you can take a balanced approach to how you do battle. If you want to have a unit with a medic and the ability to summon AFVs then C-Naps is the choice for you.
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Posted in Cogs on November 11th, 2009 by Vastatum – Be the first to comment
Cogs G-Nocrat line of heroes provide some much needed medic support to your units. Each version of the hero has the medic ability as well as bringing some long range firepower to the table. Keeping your fragile units alive is essential when playing Cogs and G-Nocrat fits right into this role.
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Posted in Cogs on November 11th, 2009 by Vastatum – 1 Comment
The T-Regulator heroes provide a lot of versatility to a cogs force. Each one is equipped for a different task ranging from protecting AFVs to raining missiles down on your enemies. They also have access to the G09 generation of clones providing a great LP pool, something all Cogs armies need.
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Posted in Cogs on November 11th, 2009 by Vastatum – Be the first to comment
The Cogs have a powerful AFV summoning hero in the A-Volution clones. Able to bring a type I afv in from a friendly access zone this gives them the ability to flood the battlefield with cheap type I units.
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Posted in Cogs on November 11th, 2009 by Vastatum – Be the first to comment
The Vandal has immense accurate firepower. What else should you expect from a COGS AFV? Equipped with a heavy quantum cannon and a heavy quantum mortar, nothing is safe from this monster.
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Posted in Cogs on November 10th, 2009 by Vastatum – 1 Comment
Gunmen are exactly as they sound. Lawnmowers for infantry. They are equipped with a quantum MG and put out some heavy anti infantry firepower. They have high mobility as well letting them jump over obstacles in order to line up the perfect shot.
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