UNA TacArms – Designation, Designation, Designation

On first glance there is nothing truely special about the UNA units. Sure they have long range but their weapons, movement, and armour are average, and they get one less special weapon per squad than most others. They don’t get the routines of the Therians, the inpenetrable armour of the Red Blok, or even the overwhelming firepower of the Karmans. What they do get is laser designation. This one thing makes up for all that UNA mediocrity.

The UNA TacArms units can be equiped with laser designators which tag enemy units. Once tagged, any indirect fire weapons and missile launchers may be fired at that unit without requiring line of sight. Snakes, Lancelots, and squads with missile launchers need not reveal themselves at all to the enemy in order to fire. Couple that with the very heavy weapon loadout of the TacArms and the fact they cannot be grounded you see that they are the backbone of the UNA army.

You can see how the UNA like to play. While the majority of the army is hiding from view, the tacarms designate a few targets and the rest of the army unloads their arsenal at them. This makes TacArms extremely high priority targets as once they’re dead it forces the UNA player into the open. With the TacArms down, UNA becomes a much easier nut to crack.

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