Karmans

Wave 9 Pics Released

Posted in Karmans, Therians, UNA on October 28th, 2008 by Vastatum – Be the first to comment

Rackham has released a bunch of images from their wave 9. Included are the Therian Succubus Golgoth, UNA Star Troopers, and the Karman Dirt Trike. The Star trooper attachments come in two flavours. The first with MG and 2 Missile launchers and the second with Flamers and 2 Medics (They have little crosses on their helmets see last pic)! I can’t seem to see the combat engineers in the pictures, but it looks like if you want 2 flamers + 1 MG you can get 2 medics with the group.

Fun With Jungle Trikes

Posted in Karmans on October 22nd, 2008 by Vastatum – Be the first to comment

Jungle Trikes have bencome a new favourite of mine in my Karman lists. The stats are impressive, for 200 points you get a unit with double the firepower of a fire toad that can fly over obstacles. The drawback is that they are made of glass but when used correctly it doesnt matter.

The fast hit from reserves is how I use them best. They have a 30cm movement and on most missions you can easily get the 200 RP to bring one on your second turn. When I bring them on I dont plan on them surviving very long so I make a bee line usually towards the enemies battle suits. With karmic warrior and the rerolls of the ZZ guns you are pretty much guaranteed to hit with all your weapons at close range. 15 strength will wound even the dreaded kolossus on a 3+. Not too shabby for a 200 point unit.

against armies that dont have missile launchers you can also have them hang around at the back of the field and take potshots all day long, just use their high movement to keep as much distance between your opponent and the trike and you’ll likely get a few rounds of fire un harassed. Arceo lists are ideal for this as you can give the trikes “take cover”.

There is no middle range for these guys, its either charge towards auto hit range and hopefully take a round of AT fire off your buggies, or hang back and let cover and range give you the advantage. Regardless of how you play them they’re a huge asset to a karman commander. I wouldn’t leave home without them!

Guru Lucius – Hot Fiery Death

Posted in Karmans on October 1st, 2008 by Vastatum – Be the first to comment

I recently picked up a Karman army and have been having a ton of fun with Guru Lucius leading a unit of 4 Kaptars. Lucius gives the unit he is leading stealth when they are in cover and given the take cover drill. This gives the usually fragile kaptars a lot more room to step out and fire all their weapons. The other benefit is that Lucius comes with 2 drum guns listed separately on his profile. This gives his unit the possibility of firing at 3 different targets with the split fire combat drill. This is extremely helpful when dealing with a UNA morningstar list as they are able to field a large number of smaller sized infantry units and if you’re lucky they’ll have left the triple lens helmets at home.

I am not totally sold on using diamond over a king buggy though. The flamers seem to be much more useful at clearing out infantry and for AFV killing, nothing beats the jungle buggy. Then again I usually run a Nova list so having a hero in an afv seems like a bit of a waste if they are anything less than a Saint.