Cogs Vandal

AT-43 Cogs VandalThe Vandal has immense accurate firepower. What else should you expect from a COGS AFV? Equipped with a heavy quantum cannon and a heavy quantum mortar, nothing is safe from this monster.

The Cannon will pretty much hit anything on the board with accuracy 10, 4 shots, and 2 rerolls. I think a general rule for cogs should be “you just hit everything” they are this accurate. At strength 16 It will even scare redblok commanders into thinking twice about walking their AFVs into the open.

If you thought the cannon was scary you’re going to love the mortar. It gets 2 shots with a radius of 10 and comes with the amazing accuracy of 6. at range less than 4 you’re pretty much guaranteed double damage which hits at strength 6. This is the weapon you’ll want to use on swarm type troops. Sharpshooters need no longer worry about being rushed by a couple groups of max krasnye as one shot from this bad boy will vaporize them.

The vandal does have slightly lower armour at 16 and as such is more vulnerable to weapons like laser guns and at-gauss. This problem is easily mitigated though by having a T-regulator g27 on the board. This gives your AFVs the ability to use a deflector shield that lets you choose the damage location of every hit. This means that as long as the g27 is alive your vandal will take 16 damage to destroy entirely.

Did I mention this guy auto repairs and has a presence detector too? Well it does so you had better be pouring a ton of fire into it.

In order to stop this guy your first priority is taking out the g27 if it is on the board. The vandal can soak up damage like nobody’s business when that pesky hero is around. After that fire everything you’ve got with a strength 14 and above at it.

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