Karman 2000 Point Starter List

Thinking of playing Karmans? Got the models in the 800 point starter and want to expand to a full 2000? This guide should point you in the right direction and by the end you’ll have a nice 2000 point army list that is not only useful but only contains the essentials so you can start playing at 2000 points without spending a lot of extra money on models that might collect dust on your shelf.

One of the first questions most Karman players have is Anakongas or Kaptars, closely followed up by Yetis or Wendigos. For a starter list I would recommend going with Kaptars and Wendigos. Kaptars have higher strength and more range and therefore make a better all around unit. Wendigos have higher strength access to grenade launchers as well as maser strike. Yetis are very good but situational.

Karmans – Karmans (2000 AP)

Platoon 1
- 4 Kaptars (Mentor)
- 8 Wendigos (+ Venerable Cornelius, 2 Grenade Launcher)
- 2 K-Shooters (Mentor)
- 1 Easy Trike (Mentor) / (proxy jungle trike)
- King Buggy (Mentor)

I built this list to be compatable for zero proxies, I know some people don’t like to play with them. If you do allow proxies i would use a jungle trike and use the extra points on karmic warrior for the wendigos.

The King buggy is a great all around buggy. Its flamers are what set it apart and make it better than the Thunder buggy. in this list you’ve got K-shooters so having a Jungle buggy is a bit of overkill. For a comparison of all the buggy types see the battle of the buggies.

  • Share/Bookmark

Leave a Reply