King Mammoth and Curtain of Flames

The King Mammoth is the Karman Type *** AFV and it packs quite a punch. With the surprisingly high armour of 16 (high for Karmans anyways) it can survive all sorts of fire. Couple this with some impressive weaponry and you’ve got the perfect death machine. It is armed with 4 light flamers which can be used to create a curtain of flames (more on this later) and a heavy ZZ-Cannon that has 4 strength 17 shots.

Curtain of Flames is an interesting ability. When it is activated it obscures visibility of the King Mammoth and any units that are behind it. This works only for the side of the mammoth that the flamers are mounted on so you must be careful how you position it.

The best way to defeat the curtain is to shoot the Mammoth on overwatch as the curtain is considered to be down while it moves.

This ability provides some much needed cover to Karman troops to advance and shields the king mamoth from fire until it can bring its heavy weapons to bear on a target. The King Mammoth is a great addition to any Karman list and provides both heavy firepower with a great special ability.

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  1. Pat says:

    Can you please give an example of how this ability works? I picked up mine during the FFG sale and just got a chance to play it recently against a friend. There was confusion over the wording on how the rule works. Do any enemies with the curtain between them lose line of site> or is it within a certain distance? Hope you can clear this up for me.

  2. Vastatum says:

    Curtain of Flames blocks line of sight of any unit that draws a line through the base of the King Mammoth to its target (including the mammoth itself). This does not work in reverse as Karman units behind the curtain can shoot through it at enemies. This essentially makes the king mammoth a line of sight blocking piece of cover.

    Note that you can shoot the king mammoth on overwatch when it moves as your overwatch fires before it can engage its curtain of flames again.

    Hope this helps.

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