Karman Wendigos and Yetis
The Karmans have two types of ** infantry, Wendigos and Yetis. While both of these units both have access to medics (the only two units in the karman army to have them), they fill the opposite ends of the spectrum in terms of role. While the Wendigos are an extremely versatile unit and perform well in the majority of situations, yetis require more finesse to use effectively.
Wendigos
The Wendigos strength comes from their indirect fire. They all have access to maser strike which trades strength and attack rate for the ability to fire indirectly. This strength is further accentuated by the grenade launchers available as special weapons. This creates the ideal point holding unit for the Karmans giving them the ability to fire from cover with a large amount of indirect fire. This is where you want to be with karmans as every casualty is exceedingly costly.
Yetis
The Yetis are very costly point wise compared to the Wendigos. They are equipped with jet packs which lets them move towards the enemy rapidly. To use this unit effectively they need to stay in cover for as long as possible advancing towards the enemy. When they are in position they reveal themselves and with a hail of fire leave smoldering wreckage in their wake. They have access to rocket launchers which are the only karman weapons to cause more than 1 damage, and flamers which give them powerful anti infantry tools. Due to their specialist nature and high cost they really shine in larger point value armies as a flanking unit.
Conclusions
While the wendigos are useful in great many situations, the Yetis in the right situation have a much larger damage potential due to their rocket launchers. Given the focus on point holding in at-43 the wendigos are the better choice to fill a single type ** slot. When playing at larger point values where the yetis high cost doesn’t eat into a large portion of the total army value, they are extremely deadly.